Shadowgun Legends (Promotional Design)

Pavel koten sgl 01

Used screenshot taken by Michal Babjar / Pavel Cizek.

Pavel koten sgl 06

Story overview of the first (tutorial) mission.

Pavel koten sgl 07

Gameplay overview of the first (tutorial) mission.

Pavel koten sgl 08

Few pages from the Gamescom 2016 press kit. I did concept, layout and print technicalities. Used screenshots taken by Michal Babjar / Pavel Cizek, weapon asset by Jan Zamazal.

Pavel koten sgl 01

Application splash screen. My part was setting mood, story, posing, composition. Final touches and polish by Michal Babjar. Characters, scenes and other assets by corresponding MADFINGER artists.

Pavel koten sgl 02

Promotional screenshot. My part was setting mood, story, posing, composition. Final touches and polish by Michal Babjar. Characters, scenes and other assets by corresponding MADFINGER artists.

Pavel koten sgl 03

Promotional screenshot. My part was setting mood, story, posing, composition. Final touches and polish by Michal Babjar. Characters, scenes and other assets by corresponding MADFINGER artists.

Pavel koten gun

Promotional weapon poster. Weapon asset by Jan Zamazal.

Pavel koten sgl merch

Various merchandise ideas.

MADFINGER Games (2018) | mobile

Various graphic designs for marketing purposes using different in-game assets created by other team members.

Respective credits under specific images.

Shadowgun Legends logo by Martin Polacek.