VATRA Games (2012) | PS3, X360
My main contribution to eighth installment of Silent Hill franchise were the Prison levels, some boss arenas and prototyping / building Otherworld environments.
I was responsible for building these levels from scratch to final stage, creating layouts, 2D and 3D assets (modular kits, props, effects, textures and materials), lighting and optimization.
My art lead was Radek Marek.