(2018) | short real-time rendered film
My contribution to NEON Challenge organized by Unity Technologies, which became one of the honorable mentions.
As the main focus of this challenge was worldbuilding, storytelling and camera work, I heavily relied on Unity Asset Store with the assets. Only modelling / texturing I did were the backdrop towers and furnace building, as I was more occupied with building the scene, post processing, set dressing, animating and many technical aspects.
For a full assets credits and detailed workflow description, please refer to my blogpost: https://connect.unity.com/p/homecoming
Big thanks to all the amazing artists that made this happen!