Shadowgun Legends

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MADFINGER Games (2018) | mobile

On Shadowgun Legends I was leading Level Design team and was mostly occupied with whiteboxing, scripting and designing missions, quests and gameplay mechanics, but eventually I've managed to pull one complete level from layout to final art stage - Research Facility, based on the original "hangar" concept by Pavel Cizek.

Lot of texture work has been done by Alexander Novikov and Pavel Cizek. Many props comes from a shared assets library, credits goes mainly to Jan Zamazal. Other contributors were Michal Babjar, Pavel Cizek, Radek Marek, Luis Miguel Durán Ramón and Vojtech Peterek. Special shout out to Jan Kalous for helping me out with optimizations. Art lead was Radek Marek.